TACTIC3D Handball Sketcher - Manuel de référence

Player with the ball is not moving

Player with the ball is not moving
1

Kick

1. Kick
The players kicks the ball (up and under for example).
2

Drop

2. Drop
The player kick the ball as a drop.
3

Lineout throw

3. Lineout throw
The player puts his arms behind his head and begins to throw.
Could be used in a first step, while the lock jumps in the following step for example.
Or you can modelize the throw and the jump is the same step.
4

Fake jump

4. Fake jump
Fake jump.
5

Lift

5. Lift
The player lifts his jumper.
6

Push

6. Push
The player pushes (maul). Could be used as a tackle.
7

Idle

7. Idle
The player does nothing, just look around.
8

Stride over

8. Stride over
The player does nothing, just look around.
9

Ground

9. Ground
The player goes to the ground and leaves the ball.
10

Direct jump

10. Direct jump
The player jumps, catches, and does the gesture of a pass while his jump.
11

"Normal" jump

11. "Normal" jump
The player jumps, catches the ball, and keeps it.

Created with help of DrExplain

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